Avalanche is our home, and we have plans to keep it that way. However that doesn't mean blockchain expansion is out of the question.
On what platforms will the game run?
EvoVerses will be playable on a desktop and mobile app as well as a website. On desktop and the website, you will be able to run the whole game. On mobile, you will be able to run just the PvP mode.
Will the game look as good as the images released?
The game may even look better since we will focus on tweaking little details to improve the graphics quality once we approach the launch.
To have better performance on the mobile app some graphics may appear worse than the current renderings. This is because the textures and model’s details will have to be reduced for the benefit of smaller application size and better performance. The mobile version will still look amazing!
We are not considered a DAO yet. This is because we don’t have a voting platform established. We will use Snapshot (https://snapshot.org/#/) as the voting platform for every decision, and we will keep track of the proposals and results in several places. Before release, we will also publish every team wallet address. We will use multi-signature wallets, with some of the key owners from the community, as the Harmony team suggests and as every DeFi project should.
How is this project any different from DeFi Kingdoms or Defira?
The main concern with launching on Harmony was that they already have DeFi kingdoms and Defira, that is why launching on other networks was considered. But the key to EvoVerses success is we do not have to launch in other places, we just need to be different. Yeah, we will have a DEX but... that is just the start. Our game is a 3D game with awesome lore behind it thanks to @EVO | Eden. We will reach non-crypto people and gamers that prefer to play and not worry about crypto. We are similar but different. We do not think we are projects that need to compete, but that we should live in "Harmony"! We can grow more by helping each other!
Do you have plans for applying for a grant and getting doxxed?
We plan to do both. In fact we have already received a $50,000 grant from Harmony, and are working on receiving another grant. We hate not being open with our community, so we will do all in our hands to be transparent. To be even more transparent with the community, we will use public multi-sig wallets and we also do bi-weekly AMAs to display our progress and answer questions.
Are you related to EvoVerse in BSC?
No, we are not affiliated with EvoVerse. It is just a similar name (although we are EvoVerses). But we are not on BSC, and currently have no plans to launch there. Our only official website is https://evoverses.com/.
How many types of Evos are there?
In the first generation, we will have 12 types. We will release more info about them as we approach the Evo release, but these are the 12 initial types:
Will players be able to pick a starter?
Until we are closer to launching the Story mode, we cannot reveal a lot yet, but we have researched a lot, and we know one of the issues with a lot of gamefi projects is the barrier of entry. We are planning on including a free way to enjoy our game. You will be able to choose between using your purchased Evos to play or using free Evos you will earn by playing the story mode (like at the beginning of selecting your starter). But you must know that using a free Evo will limit you in lots of ways like you will not earn lots of rewards, you will not be able to trade them, you will not be able to evolve them, and they will be level capped. So, it is just a way to help new players try and test before purchasing an Evo, but to progress in the game, we strongly recommend a good team of Evos.
Will the project have an audit for the smart contracts?
Yeah, for sure. The games smart contracts, since they are 100% done by us, they will be audited before releasing the game and released on GitHub so that anyone can view them.
Since it will be a game, will there be a storyline or much more like a repetitive PvE / PvP style?
We will have a PvP and PvE mode and both modes will have lore. The PvP mode's purpose is to become the very best trainer in the world. But if you want to discover the reasons behind the Evos, the politics, religions, and the NPCs in the world. I strongly recommend you play the story mode. It is a remarkable story created by @EVO | Eden!
Will we see a pure turn based combat gameplay, or will our Evos also earn us something else, for example, via staking?
Every Evo has one or more types. Their typing and stats will affect what jobs they can perform. Depending on stats Evos will perform better is some of their available jobs than others. By putting them to work, you will not be able to play with them, but you will get some benefits. Once we launch the DEX and the Evos, you will have more information about using them to increase your earnings!
You will have two options for putting your Evos to work: by sending them to work on a "recurring job" or sending them on a "one-time quest", each one has its pros and cons.
How many Evos will we see at the launch? Will this number grow over time?
It depends on the launch you are talking of. Before the launch of the PvP beta we will enable the trade of Evos so Evos will be minted then. At that time there will be 70+ phase 1 Evos available (not counting different traits or shinies). Once we launch the Story mode, you will be able to evolve your Evos, thus unlocking more Evos. There will be a total of around 120-160 Evos(not a set number as of the time of writing) in the first generation.
Our story mode will be in Seasons, and each Season means a new region, new map, and a new generation of Evos. Each Season will be around 6-9 months. But don't worry if you buy Gen 0 Evos because we will make sure not to devaluate your original Evos. As the launch of Evos grows closer more information will be available.
Will all Evos have around the same power level, or will the rarer ones be stronger?
Yeah, there will be stronger Evos, and even the same Evo, since they have different stats could be stronger or weaker. But probably your questions go towards if there will be something like "legendaries". The short answer is yes. The long answer is also yes, but we have kept that in mind to avoid making the game unfair and Pay-to-Win but still rewarding users supporting us by buying and breeding.
Will the fights be 1v1, or will we build a team of 6? In that case, will we have to mint lots of Evos, or will we have other ways to earn our loved Evos?
The fights will be with a maximum of 6 Evos, but you don't need to have 6 Evos. Also, depending on the PvP tier, that maximum amount will decrease to make it fair.
There will be other ways to obtain Evos, like hiring them from another player. Still, you also will have some free Evos to use. Remember you won't be able to evolve, trade, and gain a lot with them, they are like a test version to try the game for free and start building your way into EvoVerses.
When are we expecting the game to launch realistically?
Our liquidity pools are now available at the investor, with more DeFi serveices to come. The PvP beta and then the launch of PvP will be the next game aspect to be released. The first two chapters of Season 1 of the story mode will be released after. There will be other smaller launches, like the Portfolio Tracking tool, along with these events.
Will we have to use the MetaMask browser to run the game on mobile?
No, we are using a better system to make it easier for non-crypto gamers. On the desktop or website, you will set some funds as “in-game funds”, so you will send them from your wallet to a smart contract.
Then in the mobile game, you play like a regular game, but transactions are done automatically by the server on API calls by using the funds locked in your in-game smart contract .
Later on, you can go to the desktop or website to claim your locked in-game funds plus the rewards you won and move them to your MetaMask wallet to use it in our DEX, other financial services, or wherever you want.
We are crypto enthusiasts, and even for us, sometimes crypto is complicated. But our goal is to reach gamers, even non-crypto gamers. So for them, this must be exactly like any other games but with some extra things, like crypto. To ensure this we will simplify everything on the client-side, so everything is smooth and easy for players!
Is there any early burning mechanism planned?
In the PvP mode you will have several ways to burn tokens. When you enter a ranked match against another player both of you will have to spend some EVO tokens to enter the match. That amount will be entered into a pool, but once that match is finished the winner will earn a portion of those tokens and the rest will be burned. That way you will be able to earn tokens, but at the same time burn tokens. Tournaments are another way tokens will be burned through PvP. To enter the tournament, you must pay an entry fee. All entry fees will be burned. Also, as a part of those combat systems, you will be able to use items like potions to remove status effects. Those potions will need to be purchased and the only way to buy them is with EVO tokens. As you can see there are lots of different ways a player will be able to burn tokens. These mechanisms of burning are just from the PvP game. Later, the story mode will be introduced and every action you make in the story mode will use EVO tokens that will be burned.
Will there be any implementation stats similar to IVs and EVs?
Yes they will. They do not have those names, nor are they exactly the same, but they exist, and people who understand how they work will be able to battle better than anyone. Making it possible to defeat Evos that otherwise, you would not think is possible! We will release full info about this once we release the EvoPedia, before the Evo sale!